Zombicide

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Monk
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Zombicide

Postby Monk » Thu May 01, 2014 9:58 am

Finally got round to picking it up :-)
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Re: Zombicide

Postby Azzabat » Thu May 01, 2014 10:48 am

I just saw the word "Zombie" and my eyes lit up. I'm in whatever it is.

Are you bringing it along to the club tonight?
I know the voices aren't real ... but they have such FASCINATING ideas!

C J = )
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Re: Zombicide

Postby Monk » Thu May 01, 2014 11:14 am

Nope. Its not due to be delivered until tomorrow
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Re: Zombicide

Postby Monk » Fri May 02, 2014 9:12 am

Image

It's here. The models are awesome :-)
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Re: Zombicide

Postby Azzabat » Fri May 02, 2014 9:39 am

OPEN THE BOX! ... OPEN THE BOX!
I know the voices aren't real ... but they have such FASCINATING ideas!

C J = )
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Re: Zombicide

Postby Monk » Fri May 02, 2014 10:06 am

I have :) will stick some pics up in a bit
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Re: Zombicide

Postby Monk » Fri May 02, 2014 11:51 am

Heros and big arse zombie

Image

Image

Zombies
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MORE ZOMBIES
Image
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Re: Zombicide

Postby Azzabat » Fri May 02, 2014 12:50 pm

whats the ratio of 'runners' to others?
I know the voices aren't real ... but they have such FASCINATING ideas!

C J = )
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Re: Zombicide

Postby Monk » Fri May 02, 2014 12:52 pm

I got an extra pack of Zombies so:

1x Abomination
8x Fatties + 3
16x Runners + 6
40x Walkers + 15
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Re: Zombicide

Postby Azzabat » Fri May 02, 2014 12:58 pm

Very Shiny. I can see me getting some of these to play my Zombies game with. What's the true scale? Is it standard or heroic?
I know the voices aren't real ... but they have such FASCINATING ideas!

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Re: Zombicide

Postby Monk » Fri May 02, 2014 12:59 pm

No Idea lol
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Re: Zombicide

Postby Azzabat » Fri May 02, 2014 11:34 pm

28mm or 32mm?
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Re: Zombicide

Postby skindog » Sun May 25, 2014 8:57 am

This game is immense fun! & easy to pick up. Can't wait to play again!
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Re: Zombicide

Postby Monk » Sun May 25, 2014 10:01 am

You died valiantly good sir :-)
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Re: Zombicide

Postby Josh » Sun May 25, 2014 10:06 am

Seemed a bit easy when we played on a Friday session. Were we playing wrong? It was basically farming the spawn points.
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Re: Zombicide

Postby Monk » Sun May 25, 2014 10:18 am

It was a fan made scenario I wanted to used to introduce people to it. Didn't realise it would be that easy. That and range inside of buildings was played wrong.
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Re: Zombicide

Postby Stu's Idle » Sun May 25, 2014 11:59 am

Monk wrote:It was a fan made scenario I wanted to used to introduce people to it. Didn't realise it would be that easy. That and range inside of buildings was played wrong.

There was quite a bit of debate about the 'range inside' issue. I think the fact that we were always inside also meant we could search every turn and quickly ensure we all had the best stuff. I'd be very happy to give this another go, sadly the fan scenario got very dull by the end and didn't make a great first impression.
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Re: Zombicide

Postby Monk » Sun May 25, 2014 12:22 pm

My bad. When inside you can only see one zone away.
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Re: Zombicide

Postby Azzabat » Sun May 25, 2014 2:38 pm

I be happy to try it again with different rules, or the rules interpreted differently. As Stu and Josh said it was too easy. Even when we chucked every single Zombie there was on the board, we still killed them all in one turn.
I know the voices aren't real ... but they have such FASCINATING ideas!

C J = )
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Re: Zombicide

Postby Monk » Sun May 25, 2014 2:41 pm

Like I said the scenario I picked wasn't the best and I missed the fact it was marked as easy.
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Re: Zombicide

Postby Azzabat » Sun May 25, 2014 4:10 pm

Then I'm up for a rematch. Any idea when you were thinking of running/playing it?
Last edited by Azzabat on Sun May 25, 2014 6:56 pm, edited 2 times in total.
I know the voices aren't real ... but they have such FASCINATING ideas!

C J = )
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Re: Zombicide

Postby Monk » Sun May 25, 2014 5:32 pm

I can bring it down friday if I come down
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