Mangled Metal / Tooth and Claw

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Syneri
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Mangled Metal / Tooth and Claw

Postby Syneri » Wed May 14, 2014 10:10 am

Hey all,

While talking to various people over the last couple of weeks it looks like there is a lot of support for the concept of giant smashy robots/beasts beating the tar out of each other, rather than seeing increasing amounts of infantry getting in the way of said smashing!

In essence these games are based solely on the rule below (p92 of the Prime rulebook):

Special Rules
Each player is allowed only a single warcaster. Besides its one warcaster, each army can include only warjacks; units and solos have no place in Mangled Metal.


Would anyone care to give it a go?
A.K.A. Jan (or the WHFB Rep) - The man who runs events - Contact via @Syneri on Twitter or Syneri.Azjol on Skype

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Errant
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Re: Mangled Metal / Tooth and Claw

Postby Errant » Wed May 14, 2014 10:43 am

I think the Highlander format might be more appropriate.

Every Warjack/beast must be different, 0/1 huge base, 0/1 unit 0/1 solo.

Mangled Metal is fine too :3 Bronzebacks don't care.
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Syneri
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Re: Mangled Metal / Tooth and Claw

Postby Syneri » Wed May 14, 2014 10:48 am

No, no Agonizer for you :P

And yes, Bronzebacks really don't care under just about any circumstances.
A.K.A. Jan (or the WHFB Rep) - The man who runs events - Contact via @Syneri on Twitter or Syneri.Azjol on Skype

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Azzabat
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Re: Mangled Metal / Tooth and Claw

Postby Azzabat » Wed May 14, 2014 12:26 pm

I'm in for this. And I dare say Dead Metal might too.
(Jake ... Do you want the loan of my newly acquired Menoth Jacks if this gets off the ground?)
I know the voices aren't real ... but they have such FASCINATING ideas!

C J = )
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Dead Metal
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Re: Mangled Metal / Tooth and Claw

Postby Dead Metal » Wed May 14, 2014 12:40 pm

Nah I'm good thanks CJ, the army composition was only one of the issues I had with the system.
"The church is near, but the road is icy. The tavern is far away, but I shall walk carefully."

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