Chief Jacek warband - Ale Warriors

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radegast6@gmail.com
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Chief Jacek warband - Ale Warriors

Postby radegast6@gmail.com » Sat Sep 27, 2014 8:28 pm

Ale Warriors
- marauder warlord- 16 pts - Chief Jacek (Clarence 1)*- /resurrected - 4+cc/one exp
specialist
- stuntbot -27 pts Karol (clarence 3) - rank 2, 4+ weapon skill/ off next game /one exp left
- comando pyro -(Clarence 2)- pts - Wojtek rank2/veteran dice/8pts / off next game/one exp left
Maciej/ressurected 6+ ws/ 6 pts
Kuba 7 pts

troops - commando 7x 5pts - Michal /one exp
Janek and Marek(dead),
Adam (wounded again) /tree exp pts/
Darek /one exp
Tomek /veteran dice off next game/ 6pts
Czarek
Mawbeast 4x5 - 20 pts Szarik and Kajtek, Cywil and Pies
commando with claw - 3x6 pts - 18 pts Kacper, Antoni, Bolesław

ammo 3x 1 pts - 3 pts
140 pts
- clearance 4 - Guntack Mortar - Big Momma - game no 1
- clearence 5 - snipers - game no 2
experience from battle - *
1st game epic fail. 2 dead commando one wounded, no kills, 0pts- reputation, Grenade and AP ammo picked from battlefield.
Clearance 4 - Guntrack Mortar - mental unit - so broken.
2nd game sweet victory - 14 reputation points - 4 kills ,2 casualties, 3 guys rank up, Fairly balanced game Tom had a bit of bad throws at beginning and capture and hold mission and I had easy mission - survive 6 rounds game
Last edited by radegast6@gmail.com on Fri Oct 24, 2014 1:17 pm, edited 4 times in total.
Username: radegast6@gmail.com
Real Name: Adrian Kramarzyk
Games -Warmachine -Khador,dreadballveer-myn,WarzoneRessurection-Mishima,2nd.ed.BauchausMilitia,Deadzone-all Warpath-Verr-myn,Infinity Ariadna, Necromunda Malifaux - GuildBoard Games-Risk,Zombies!!!,SpaceHulk,ProjectPandora,
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Monk
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Re: Chief Jacek warband

Postby Monk » Sat Sep 27, 2014 8:33 pm

Have you played any games yet? You are only allowed 3 unlocks to start with and that is way more than 3
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radegast6@gmail.com
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Re: Chief Jacek warband

Postby radegast6@gmail.com » Sat Sep 27, 2014 11:22 pm

no I havent and whats unlock?
Username: radegast6@gmail.com
Real Name: Adrian Kramarzyk
Games -Warmachine -Khador,dreadballveer-myn,WarzoneRessurection-Mishima,2nd.ed.BauchausMilitia,Deadzone-all Warpath-Verr-myn,Infinity Ariadna, Necromunda Malifaux - GuildBoard Games-Risk,Zombies!!!,SpaceHulk,ProjectPandora,
Games to be Xwing, Wolfsung
My painting blog -http://miniaturesconversion.blogspot.co.uk/
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Stu's Idle
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Re: Chief Jacek warband

Postby Stu's Idle » Sun Sep 28, 2014 1:42 am

See page 52 of the rules: 'Starting a Campaign; 3. Choose Initial Clearances'

You can always choose from any types of Trooper and normal ammo (not AP to start with). All other models and items start the campaign restricted. Then choose 3 clearances. Each clearance lifts one restriction on a single model or item. This means that the model or item becomes available to your Strike Force.


You gain a free extra Clearance after each campaign game so new stuff will become available quickly. You can also buy clearances with reputation.
Flames Of War: Soviets
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Bolt Action: Soviets
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Loki
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Re: Chief Jacek warband

Postby Loki » Sun Sep 28, 2014 7:21 am

Have a look at my list And Gir One Eyes stroke force threads, we've marked our clearances.

As Stu pointed out the choices for a campaign are different from choosing for a one off game.
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skindog
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Re: Chief Jacek warband

Postby skindog » Sun Sep 28, 2014 7:42 am

Proxy is fine. As the others pointed out the rules are slightly different for a campaign, your models that die can also be removed from the roster sl bear that in mind (my force contains 5's & 10's of things to give me plenty across the campaign)
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Re: Chief Jacek warband

Postby skindog » Sun Oct 05, 2014 9:09 am

New list looks fine :)

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